I want a thing where a barrier deactivates a barrier when ALL of the sentries that you need to defeat have been defeated

If anyone knows how to do it pls lmk

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Wires:
Sentry Knocked Out —> Increment counter
Do that for every sentry, and have a target value in the counter of the amount of sentries.
Target Value reached —> Deactivate barrier(s)

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Oh, I guess I’ve only tried to quote part of a footnote or just the footnote, not the entire post :sweat_smile:

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