I need specific help on how I can make your whole inventory drop when you get knocked out!

Im making a shooter game, and it’s open world, so i want it so when you get knocked out, your items drop so you can leave the items there or take them, so others can grab the items you leave behind, kinda like deadzone classic on roblox

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Here’s a guide that may help: Making a player drop all items on knockout (🟩) [Look at post 23 for remedy]


Also welcome to the GKC forums @CherwiesDaToastr!

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@CherwiesDaToastr,
That’s simple, you just have to:

  1. Go to the settings
  2. Go to the Map options
  3. Go to “Items”
  4. Select these parameters


You are done, but I am still in the process of making the ‘dropping’ part

This is the most efficient option(if it works, i haven’t tested it) if it doesn’t work, you can connect amount of each item to properties, then make item granters to each of them, they grant to player knocks out transmitter when receiving player knocked out, then use the knocked out’s properties to grant

Can you inform me on when you figure out the dropping part? I have it set to all of these already

Try using the post that @Lucky_0p recommended:

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