I want the barrier to appear every 0.5-1.0 seconds and then disappear in a loop. The barrier will serve as the ground, and the player needs to pass through this area quickly. I just don’t know how to implement this idea. Does anyone have any ideas?
Thank
Please check here for ideas
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Sorry I don’t understand,because I am new,
Ok so you want a barrier to disappear then appear, right?
For the question on the description try this: use a Wire Repeater and a Barrier block, along with proper wiring to alternate between active and inactive states. Also where is tier list @SeamlessMoon.
Yap you are right, this will be a trap
I tried, but I didn’t succeed
Or try a trigger to the time needed so one trigger has the time for the floor to be on and the other trigger to deactivate the floor. Wired or channeled to a barrier so that when the trigger no1 is activated it turns the barrier on and when the other trigger is activated it hides the barrier aka floor.
here are pics
lifecycle
trigger
Barrier
@Zombie12345 if you don’t have any other questions mark a solution
Thank’s for all people who is helping me, again thank you guys
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