So, I’m currently working on a game. It’s sorta like an incremental game, but not.
Point being, in this game there are multipliers, to help you get better items and whatnot.
So I have a button that “Rolls” your increment, that button is connected to a checker, this is where I need help
Is there any way for a checker to check a certain range of items [1 - 50, 51 - 100, ect…], or would I need something else?
Well, you could make 1-50, but idk about the others…
A checker checks minimum (1) to maximum (in this case, 50) and you cannot raise the minimum, I believe.
Yeah, me neither. Would a trigger still work even if I have 10 levels of incrementions, each with 50 levels in them @AAREN ? I’ll try, but it might be too big… I could use multiple triggers tho…