so I’m working on a game where you go from room to room and complete puzzles, the puzzles get harder each room you go through and I need some puzzle ideas
Maybe some escape rooms, riddles, scavenger hunts that get increasingly difficult.
good idea
What if there was a room that looks normal until you realize ur trapped and the only way out is a secret bookshelf button idk
You could do timed puzzles
(although I really hate those puzzles)
Puzzle 1
Theres 4 pillars, one pillar red, another blue, another green, and another yellow, and an orb in the middle, on one of the pillars a text reads:
“Three lie and one tells true.”
Each pillar has a pedestal for an orb to go on.
The red pillar says,
“I am not the liar.”
The blue pillar says,
“Green is the liar.”
The green pillar says,
“Yellow lies.”
The yellow pillar says.
“Blue tells the truth.”
The player will have to put the orb on the correct pedestal. the truthful pedestal is green.
The reason I got this puzzle so fast is because I used to make a game about puzzles lol
thinkin about more
yeah, I’ma add that for the first room
I’m adding a time to the game so I don’t really need timed puzzles
(I also hate timed puzzles)
laser maze, or hidden buttons that unlock something I’m running out ideas
You could do an invisible maze-like puzzle that you have to memorize the path
(words are hard)
Maybe add “explosive device” with a timer In the middle that will explode and eliminate the play when it reaches zero?
yeah that would work (its fine)
oooo I love that idea
I’ll add this as the second room
btw I forgot to add this but there are 20 rooms, 5 for each difficulty, it ranks from, beginner: easy, medium, hard, expert
The expert one might be a little harder
wdym by that?
Trap name: Dead man’s switch
Quite simple: you switch the trap on manually and have 20 seconds to get to the Deactivation zone. (time can be extended or cut short)
Reply back if you want the creation process
that would be helpful
Okay, here it goes… (i added more to it than shown in previous photo)
devices
1 button
3 item granters
1 counter
1 lifecycle
1 zone
1 damager
1 game overlay
Step one: set the game overlay to this setting
step 2: connect button to game overlay via button pressed: show overlay
step 3: set the repeater as shown:
step 4 connect the button t othe repeater via pressed: start repeater
Step 5: set counter to begin at 20 and target as 0
step 6 connect the repeater and counter: repeater runs task: decrement counter
step 7: make item granter 1 energy and amount to 20
step 8: connect item granter to lifecycle
step 9: Set item granter 2 to -1 energy
step 10: connect item granter 2 to the repeater: repeater runs task: grant item
step 11: connect the zone to the repeater player enters zone: stop repeater
step 12: connect zone to overlay, player enters zone: hide overlay
step 13: set item granter 3 to -20
step 14: connect zone to item granter 3, player enters zone: Grant item
Done! (my fingers hurt now…)
thank you
your very welcome, S.T.A.R.S takes pride in helping everyone, even if we are enemies in war!


