I need help with the Knockout Mechanics in-game

I need help with this thing where when you knockout someone your knockout counter goes up (except without using a counter device cause its boring :neutral_face:)

Use the “property” tab on a counter and set a property to the count, then use block code to set text or an overlay to the property.

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Wow that was fast, and Thanks for the info.

use this but tweak it so it can be an overlay instead of a counter

mark @213 as the solution tho

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Well you said no counter which is the easiest way, anyways I think you can use a property and a trigger.
This would b your block code for the trigger.


Use a property named elims and set to numerical value.


Trigger the trigger with a use of a lifecycle, then you can use an overlay to show the amount of elims of a player.


I don’t think this is the easiest way and most memory efficient when you can use the counter device.

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