I need help with the “End Game Widgets”

Can someone tell me how to make one end–game widget (like “Fail!”) appear if the time runs out or another end–game widget (like “Success!”) appear if the game ended through the “End Game” device like I escaped or something.

Well: whatever you use to determine the game’s end, make it transmit on channel “we won” to activate success widget, but for the fail one, have it active on game start but disabled when receiving on channel ”we won

i think

Thank you so much! That was quick.

no problem!

us Gimkitters with all the knowledge in our heads… :muscle:

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