I’m using properties called
which will be the coins of my game doors and I want to know how to update them every time the player gets 1 or more coins
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Well just do a thing where when you collect the coins, broadcast a message to trigger this code:
set property: :coin;
set value: get property :coin + 1
I’m using a trigger for the block
It’ll still work
gtg bye
help me please forum
Bro you’re getting help and it’s getting late. We’re catching some Zzzzzzz’s
Speaking of that ima go catch some too
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hi i love what you made and the stuff you said