I need help with a new creative map(make host team 1)

I making a new map called The King’s Castle and I need to have 3 teams, but team one is olny the host. Please tell me how to do this. Thanks!!

Im not sure this is possible. I don’t think you can ut the host on their own team. The host can choose to jion as a spectator, so you can make their team the speactators.

This is probably possible through relays.

oh, if anybody has ideas please tell me. if not that is ok

i would recommend having a random player be the king (or whatever the host is)

how do i do relays? :slight_smile:

I know it’s possible, I just forgot how.

oh, ok. thanks. i do some digging!!

do you know how to do this?

that’s not possible. once in spectator mode, you can’t exit

Use the among us guide by @Haiasi, it could help.

Team Setup (Guide by Blackhole927)

„[ Difficulty :green_square: or 2/10 ]


Team Type setting (you need this for both the wire version and channel one)

  • :wrench: In the bottom-left corner, you should see a :gear: button.
  • Click that.
  • :wrench: Now go to map options.
    :people_holding_hands: Click the “Teams” tab and change the team type (click on the setting) to be cooperative.

Wire Version:

First, place a Lifecycle, Relay and Team Switcher.

Wire your Lifecycle (Game Start) to a Relay. (Random Player)

(Lifecycle) Event Occurs > (Relay) Trigger Relay

Now, connect your Relay (Random Player) to a Team Switcher (Team 2).

(Relay) Relay Trigger > (Team Switcher) Switch Player To Configured Team

Explanation:

The Lifecycle’s event is on Game Start.
This means it can trigger an event from either wires or channels when the Game Starts.
In this case, it triggers a Relay, a device that can send a signal to a certain team only, a random person on the specific team or for all players.

Channel Version:

  • :heavy_plus_sign: Then, create a Lifecycle.
    The Lifecycle channel should broadcast on a channel called IC (Imposter Decided)
  • :twisted_rightwards_arrows: Then, place a Relay
    The settings should be “Random Player.”
    Make the channel “relay when receiving on”broadcast on the **IC (Impostor Decided)**channel.
  • :arrows_counterclockwise: :1234: Now, place a Team Switcher
    The switched team should be team 2.
    Make it broadcast on IC. „

For you, instead of giving him the blaster, set them to a certain team withal team switcher (replaces the item granter)

Use a spawn pad that only the host can go on.
Wires: Player exits zone (where they spawn) —> Team Switcher (team 1)
To make sure no one can go on the zone again:
Player exits zone —> Wire repeater
Wire Repeater → Deactivate zone

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Ok, i will try this. and Bluebay’s. Thank you!! :slight_smile:

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Ok, i will try this. and GimSolver. Thank you!! :slight_smile:

Mark the solution that helped! (gimsolvers is probably better)

mine’s mroe memory efficient but might not work (i never tested)

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If it does i will change solution

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I’m replying because that’s from my guide (my among us guide), it doesn’t make the host on team n, it switches a random person from team 1 to team n.
Use a Lifecycle instead and wire it to a Team Switcher (team 1).
Since the Lifecycle “game start” setting only applies for the game host, whatever is wired from the lifecycle will only happen to the game host, switching the game host to team 1 (if the host isn’t already on team 1, then it won’t do anything)

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Sorry, in the guide that part was credited by blackhole927

back on topic

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