I want to make a pad where you heal 25 every 2 seconds and if you leave it stops. Any help?
Use a zone connected to a healer
so player enters zone, wired to a healer.
player enters zone ----> Heal player
If you want it to be visible just add some non collision barriers on the ground for a page or some props!
what is a healer?
health granter is what he ment I think
How do you do the per second tic though @Egg_and_Cheese
Sorry was on the bux we can use a counter for that! here lemme get some pics for you!
Player enters zone -----> start repeater
Repeater runs task ----> increment counter
Target value reached ------> grant player health
These are the main things now we need to add in the device info!
Repeater info:
COunter info:
Healer info:
hmmm this should grant you health at 2 seconds however I do not know how to make the counter reset let me look for that.
For the counter, all you have to do is make the repeater broadcast on a channel (smth like Healed!), and then make the counter reset when receiving on that channel (it’s an option in the settings).
Do you want pics? You seem to have everything else figured out nicely.
Sorry, I don’t. I need a zone which gives 25 health every 2 seconds. PLEASE NO REPEATERS.(Sorry if I sound rude) Use triggers or a less memory consuming alternative.
Okay here is format we can add a text that says healing when you enter the zone right?
So place a life cycle device and alter a text however you want!
Then wire it!
Game start ----------> hide text
Player enters zone --------> show text
EDIT: okay fixed somethings…
Create a second repeater and timer with the same info as the others,
Do this fro the second repeater and timer
player enters zone -----> start repeeater
repeater started ------> increment counter
Then wire counter 2 to counter 1
Target reached --------> reset counter
and then wire counter 1 to counter 2!
Target reached --------> reset counter
If you don’t want repeaters I am sorry I won’t know how to do it then.
Thx potato!
repeater info:
COunter info:
Wiring time!
And don’t forget to put the zone in the barrier hope this helps sorry if its confusing!
Wiring
Bottom trigger to Top trigger
Triggered --> Trigger
Top trigger to Bottom trigger
Triggered --> Trigger
Top trigger to Health granter
Triggered --> Grant player health
The Zone will be the “Healing pad”.
i already found a solution but ill just mark it
dude im sorry for being a jerk, its just that ive been doing this for 3 hours, thanks for your help. you didnt need to.
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