How do i make it so when someone leaves or enters a zone before a timer goes off, they die, like in the hunger games
@Vortex-Mist First, you will need to make a timer. Make any type of timer/clock you want (trigger, wire repeater, repeater) and wire it to a counter. The counter should have a starting number of the amount of time you want, and a target of zero. Your clock (with a delay of 1 second) will decrement the counter. Next, put down the zone, can be active on game start or not, depending on your game, but basically, if the player leaves/enters the zone, wire it to a respawner. When the counter reaches it’s target value (zero), it should deactivate the zone.
Hope this helps!
thanks so much! i’m going to try this.
@Anythinger, after the timer goes off, if you move you re-spawn, even after the zones were deactivated, and only after that you’ll re spawn it’ll let you leave/enter
Hmm…that wasn’t supposed to happen. Are you sure the timer and zone are configured correctly?
let me check
@Anythinger, i just checked and they are, i even made the zones visible in game to see if everything was working right. As soon as i saw them deactivate, i tried to move but it still respawned me.
I’ll try it on my end.
Yeah, that’s happening to me too. I’m not sure why that’s happening.
you could have a counter as a timer and if the player leaves the zone, stop the counter, if the timer hits the target value (or zero) respawn player
Can you mark it as resolved?
No, anyone can do tags on their posts. Regulars can do tags on any post.
oohhh ok
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.