So like i add my counter and repeater so that when i press a button, there is a minute before you can press another button, but when there are multiple people in the game, the counter goes down by a lot and doesnt work the way i want. Do you know what i mean? If so… PLS HELP!
Yeah right system woulve posted
Anyways abt your question…
Is the counter set to player scope?
No it’s not. Should it be? If it was, then wouldn’t it only start for that one player? For context, my game is a hide and seek game. It’s supposed to work so that when the first hider goes into the map, the timer starts and then when that 1 minute timer ends then the seekers can go into the map
Then use a relay with the counter on player scope
Who flagged that post it was perfectly good
Ok now that is off topic
That’s the counter
That’s the repeater
And that’s the button that send hiders in the map and starts the timer. Where do I add the relay and what do i put on it
Ok. Maybe it was… but should i post the pictures again because they were flagged. I was confused on where to put the relay and how to code it’s channels
No just wait the 10 mins then edit it
Or edit it now
So is everything set to player scope (the button and the counter)
Yah
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