How would one check the amount of time a player is near a player on a different team?

I want to make a system where I can check how long a player has been near the player on the opposite team, this is for the leaderboard at the end of the game where it shows the players “Danger Time” or DT for short, mainly making this system so that the player can see how much time they where in a chase for and have a reason to keep going near the opposite team’s singular player, to try to get the most and still survive. how would I do this?

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grid systems with timer?

bump because I’m still a bit confused on how i’d do this

you might want to use player coordinates maybe? I’m actually not sure though.:sweat_smile:

i would use a grid system, trigger, counter, and coordinate tracker

wait what’s a grid system?

wait what a grid system? you mean like a grid that people use for psuedos?