How to take away a player's health?

Currently I am making a dungeon map and I want to make it so that when a player pushes a button to eat some moldy bread, they lose 50 hp. The health granter wont let me add negative health, so I don’t know what to do.

Make it so a health granter grants them -50 health.

laser that takes away 50 health-

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I can’t bro read my description I already tried that

woops sorry then listen to @AnxietyAttack

all cool dude :slight_smile: . . … . …

if you have the answer to your solution please click solution

ok I’m still working on what you said if it works I’ll mark solution

a damager

no wait use a damager listen to @Next-Gen-Gims3652

or u can wire a damager to a zone

To late, rather unfortunately, the lazers worked :wink:

Damagers are both less memory and more effective.

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that’s good, @notadam17

Damagers are more reliable than lasers. Varying on how your map is designed, there may be a chance that the player can negate the damage by simply moving two steps. I highly suggest you instead using damagers to make your moldy bread system function properly.

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That sounds like AI… no offense.

he said he was going to do it later, you really don’t need to keep bugging him about it

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