How to see all players with end of game widget

Can I have help here I have been looking for it and I havent found anything and this might be the first topic about this

can you elaborate?

Like when the game ends it shows how many people were in the game how do I do that with end of game widget

this and block code to change the text

Try a point tracker.

go to options


then click on map options and click on score. here you will find what you need.

That didnt help I want it to show when the game ends on the end of game widget

@Haiasi can I get help here

He is in the Philippines so he is asleep right now

alr my bad ill wait ig

My bad my countaclation was wrong you surprised me @Haiasi

Back, adding onto Foxy’s reply:
Use this guide.

Here are more pictures in case you don’t understand:

Set the Counter to Increment on your chosen channel.
Screenshot_20240206_100142_Chrome

Make it update a (numerical) global-scoped property.
Screenshot_20240206_100152_Chrome

Property settings:

Then, place a Relay (All Players) and on the “Relay Channel”, put the channel you created on the counter to increment on.

Wire the Lifecycle to a Repeater (or Trigger) with a very short delay. (ex: 0.5, 0.1, 0.0015. These numbers are basically the same in terms of speed though, so any would work fine.)
If you’re using a Repeater, make it stop when receiving on a channel but don’t put a channel in that section.
It’s to trick the game to not ever stop the repeater.

Wire the Lifecycle to Trigger the Trigger or to start Repeater (if you’re using one)

Wire the Lifecycle to Trigger the Relay.

IMPORTANT: DO THESE STEPS IN ORDER OR IT WON’T WORK BECAUSE OF AUO

Wire the Trigger/Repeater to Reset the counter when they Trigger or run a task.

Then, wire the Trigger/Repeater to the Relay.

— END OF AUO WARNING —

End of Game Widget settings:

Finished Product:
Screenshot_20240206_100542_Chrome

Extra/Optional: If you have a one-life system that switches the player to a spectator upon being knocked out, you can connect a Lifecycle (Player Knocked Out) to decrement the counter.
It’ll show the players who survived.
(You could also make a seperate widget for this if you want)

Finished Product (including the optional part):
Screenshot_20240206_100542_Chrome

Don’t mind the Starting Inventory with a Quantum Portal, I used it for testing.

[As for Foxy, the End Of Game Widget has no blocks so you’d have to use a property to update it instead]

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:sweat_smile: thanks haiasi for the help again

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