How to respawn when they hit the ground

so I think we all know how annoying it is to cover the whole ground in zones or lasers and I have found a fix to the problem. If you have a height system it still works.


Devices

Property x1
Player Coordinates x1
Respawn x1

Settings
Property

Player Coordinates

Respawn


Block code


Even if you use the system, I would still add a Respawn button if you game goes really high
also please give me constructive criticism and tell me in anything needs added.

wow I was about to make a topic about this and why laser spam is bad

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Nice! This is helpful and is useful for platformers. Good guide :grinning:

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You do realize that there is no blocks needed, right? You can just have a big zone/laser that respawns the player.

Also, if the player starts at the bottom, you will always be knocked out!

This is too much for 1 simple task. But, there is always room for improvement :D

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that is the reason I made this gudibe because a bunch a lazers takes time to place and a big zone coving this also takes time to place

then make some more blacoks so if the x is not = to 5 don’t respawn

My bump touched the ground, and its not respawning…

_______ Bump _______

← Random checkbox

for me, the imagines aren’t loading, can someone reply and tell me the block code and settings for the items?

Oh yeah thats due to an image purge,

so yeah, prolly have to ask @Halloween_Coster to reupload images.

Okay, thanks for the informing me.

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