Like Usual I have my words before explaining, This may help people with many stuff
Like this for example
![Untitled- Jan 3, 2024 10-22 AM](https://forum.creative.gimkit.com/uploads/default/original/3X/3/c/3ce106e230cf5af200b4558979d65fc81b142438.gif)
Decrementation of counters have so many possibilities which is why I made this guide
For you pranksters, Code is invalid and illegible
Counter Decrementation is pretty much a timer countdown that has many uses like the one I showed
But lets get started
So your going to need repeater and obviously a counter
first you need to go to repeater and make it look like this
Now wire it to the counter
And thats about it, now you have a repetitive decrementing counter
Before you say ¨hey repeaters waste memory¨, I Dont give a fly about that
Rate how hard this is
I know its either 3 so please choose
2 Likes
Nice guide but can’t you just use a trigger?
;-; its a timed action thing not a trigger thing
and this is not supposed to be directed directly at my example
Timed action can be under a trigger, delay it to how far you want and make it to do the same for other functions.
Its not its just a thought, trigger is able to be timed, which is why I am asking.
well here I am explaining a counter specifically
1 Like
Nice guide! Thanks for using gifs as an example- it helps!
This guide is redundant to many guides here that use this kind of thing as a subroutine. It is very basic and unnecessary.
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I had spent hours looking at guides to see if they didnt involve this
well
triggering counters over and over is a basic system used in timers
it is very common in timer guides
it also is used in a whole bunch of other guides where a property has to change repeatedly
1 Like