it’s in the essentials section, the block is called “broadcast on channel with message” or smth.
oopsie got mixed up lol
like this?
that looks right
yes, that would broadcast on a channel with the name of the value of property X axis
Yes.
now what does the broadcast connect to because it too seems to not be allowed to be alone
so could you give us context and more of an explanation on what you are trying to do?
@Gimkitsuggestor if it’s alone, then it just broadcasts on that channel, so it can be put alone if you want to
Classified Rn I would rather test it without help on the specific thing itself
You need to put the channel somewhere else, like another device… Do you have any idea what you’re doing?
An idea what im doing! ._. HELL NO
Well what are you trying to do???
I agree. Learn block code yourself, or at least try, before making topics in which you have no clue what to do and are being fed answers.
Fine I am testing a theory about when you respawn to respawn directly where you died
You can’t do that. You would need to have teleporters everywhere on the map.
the theory is that Can you do lingering effects if you respawn after dieing
Basically, you cover checkpoints all over the map.
That way the player is constantly getting a new checkpoint.
I am just testing, just tell me what to do to get my knockout to fetch a property
get property + string block.
get property as knocked out player + string block.
but we just told you: it’s not possible without memory cost of an enormous amount.
what about this little slit though
that’s if you need to connect an output block to other output blocks.