I am making a map where is like dead space but I need help making my it
try using a force respawn and use when player enters zone command and make it to force respawn channel
Add a lifecycle to listen for when knocked out to be wired to a trigger(make sure it isn’t active on game start and that it is active when the player recieves a message on a channel from the zone ). Set the delay time for the trigger to 0.1 seconds and then wire it to a teleporter and set it like this: Triggered ----> Teleport player here. And done!! Please mark a solution!
Player enters zone > Respawn Player
When Player Knocked out > Trigger (2sec)
Triggered > Teleport player here
(Use this guide to make sure the player doesn’t get stuck in a respawn chain)
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.