If you want to know if it works, either check the logic yourself, or build it yourself.
No thank you i just want to see
Well I donβt think getritheked wants to show you so you have to build it.
Dang it man whyyyyyyyyyyyyyyyyyy!!!
Itβs life, you know. Nice guide BTW!
Hey, hereβs some Unicode typewriter characters hope this helped:
π π π π π π π π π π π π π π π π π π π π π π π π‘ π’ π£
Thank yooouuuu man(or girl?) thank you
Itβs the action of how typewriters type out text, not the look.
he/him are my pronouns lol
If you do a little extra block coding and add another property you can actually add realistic pauses and timing too
Also if you combine this with named sentries you can get some insane NPC interactions
Or just add spaces in the property and a few more blocks.
Imagine coming back to this project in a couple months and trying to debug stuff.
βWhat in the world does karl meanβ
So, you need two properties to make one popup?
Okay
they edited it, but it just doesnβt show.
Edit: I understand now, but how does putting block code in a text box put text in a popup?
The text appears in the text box.
A text device makes text apear in a popup?