Itâs in the post settings.
The block code is literally change to player name plus wires
I guess? I probably shouldnât give opinions on difficulty, seeing as I have no grasp of it and donât understand whatâs hard and whatâs not.
Yâknow, I can relate.
If you plan to make more au maps, I would like to see the fungle, their newest map
Unoptimized block code, by the looks of it. Why do you need to check if the playerâs team number is 1, 2, 3 ,4, 5, or 6, when you can just check if itâs less than 7?
(Sorry for off topic)
What Mira HQ?
OK, I canât answer that. I just stole it from a guide that LOOKED hard.
But to answer, your question, this is only to detect the number of knockouts from a certain team.
It ends the game and detects the teamâs number by subtracting. Different teams could have lesser values, though, but BACK ON TOPIC, SORRYâŠ
OKAY GUYS, PLEASE STOP REPLYING. No OFFENSE BUT THIS WILL BE TAKEN DOWN.
ok just look at other guides plz
Fool! I can make your work worthless!
Uses deactivate comms
Ha Ha! Now the sensor log is wi- wait, I just admitted Iâm the imposter. Aaaaand now I canât prove my innocence.
Wow⊠Lots of details! Nice guide!
Oh, and if I havenât said this already, great guide!
Actually all I need is is to find a way to deactivate comms
bumeroni
I have no words.
Oooof I discontinued this a long time ago.