How to make team names and display at the end (Difficulty 3/10 or 🟩)

  1. Get a lifecycle and set it to game start
  2. Get two relays with the option “All players on specific team” and have one for each team.
  3. Get a property for each team you have set the name to whatever you’d like (has to be true/false) and set is to default of false
  4. Add another property for each team you have set the name to whatever you’d like and add win after it (has to be true/false) and set is to default of false
  5. Place down a trigger for each team and with no collision and no visibility and set the code to the following (Have the property name used before)
    image
  6. Add one final property name “Who wins” (Have the property default value named as whatever you like)
  7. Add a trigger with no collision and no visibility (loop it) and add the following code
    image
  8. Add the end game widget and set the property to “Who wins”

Please tell me if this works

  • Difficulty 0/10 or :white_large_square:
  • Difficulty 1/10 or :blue_square:
  • Difficulties 2/10, 3/10, or :green_square:
  • Difficulties 4/10, 5/10, or :yellow_square:
  • Difficulties 6/10, 7/10, or :orange_square:
  • Difficulties 8/10, 9/10 or :red_square:
  • Difficulty 10/10, or :purple_square:
  • Difficulty 11/10, :black_large_square:
0 voters
6 Likes

Nice guide. I ran out of likes.

I’m pretty sure you could use trigger activation states (look it up on the forum) to replace the true/false property and simplify the if do and else if do loop or just make the win condition for both teams activate the end game widget.

2 Likes

Possibly, I’ll try it out later. Thanks @Haiasi!

Nice guide for a basic

Just realized there was a grammar mistake in the title.

By the way, can more people vote please. BUMP

What to you mean basic?
Just asking not trying to sound rude.

they are talking about your trust level

1 Like

Okay thanks Foxy for explaining.:+1:

how do u get blocks?

Step by step (with images)
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Basic is your trust level and that mean your a beginner.

YESS. I needed this so much @FusionLord ! Thank youu! :smiley: