Platforming just came out and it has everything we asked for and more…except, unlike games like Mario, there are no semi-solid platforms! In case you don’t know what I’m talking about, semi-solids are thin platforms that you can walk on normally but also jump through from below. Now let’s get building!
Setup
Design you semi-solid using a thin prop (recommended, larger props can be used to with caution) like the metal poles, wooden poles, logs, etc. It might be helpful to set your grid snap to 8. The layer it is on is your choice.
Place a barrier about the size of your semi-solid (if using a large prop, just set it the size you want the physical platform to be). In the appearance tab of your barrier, set Visible In-Game to No and in the availability tab set Scope to Player.
Finally, connect a wire from the zone to the wire repeater. The settings should be as follows:
Player leaves zone → When the wire repeater receives a pulse…
Great guide @Zane7655! I can picture it now: players jumping out from underneath, but when they come back down, they actually land!
One suggestion:
Maybe you meant to have “Player leaves zone” in the picture. I could be mistaken, though. Caused some confusion when I was actually trying to test it. Good job, though!
By the way I already made a guide on this 2 days before you made this one but I’ll let it slide because this is your first guide and you used a different method.Just remember that in the future search before you post.