I’m making a game and I’m trying to make it so when you die three times you become a spectator
…I don’t know if that’s possible
place down a lifecycle, counter, and team switcher
make the counter scope player and give it a target number
make the event the lifecycle listens for if a player is knocked out
make the life cycle increment the counter
finally wire the counter to the lifecycle
target value reached > switch player to configured team
ok thanks now I got it
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