First, place a zone wherever you want it to be.
(You should add walls on each side of the zone.)
Now, place the two medieval streetlamps, one off and one on.
Configure the settings for the medieval streetlamp that is on to make it not seeable on game start.
Oh yeah, and also, set the visibility scope to player so it won’t bug when there is more than one person.
Stack them on top of each other.
And now you’re done!
I mean that works, but I was thinking for like a part 2, you could make it so there’s a barrier with no collision, and when you enter, it dissapears, being replaced with a black barrier with a lighter alpha. (Also with no collision.)
Are you saying I’m being mean? I was just trying to lighten things up a bit.
You were almost like, this guide is not good enough, so you should add this… but no, I’m not going to argue. I’m just saying to not----down things sometimes…