@anythinger bro, youâre exploding my mail with edits, please stop
??? Just clear them all.
Whatâs the general idea of the item dropper?
All I do is add resolved and ideas, because you donât. If you donât like notifications, then just add the tags yourself. Iâm just trying to keep the community cleaner.
You can disable email notifications.
Still WIPâŚ
Oh sorry, i forgot to finish thisâŚ
@here
The guideâŚitâs done.
Awesome guide! I might implement this to a game I am working on.
The pollâs a tieâŚ
Which difficulty is true?
Well the block part of the Item Dropper is a bitt complicated so I think that really makes it harder and then when you make the Item Dropper it uses many devices and that also is complicated. Hence, I would put it to a hard level.
You have to remember though, the block code is pretty simple and there arenât that many devices. Easy or medium should do it.
Well, there are 3 voters and itâs seperate, so i donât know which difficulty to choose.
True. So then medium maybe.
Wait, why is this easy? Doesnât it count as block coding?
Ya I have no idea either. I would just wait maybe?
Oh and also I found out that if you just go in and out it will instantly give the person the item so they wont have to wait the 5 seconds.
They donât need to wait for 5 seconds, itâs 0.5, so itâll instantly give the item.
All the block coding does is pick a random number between 1 and 1000 (which could be simplified to 1 through 4), which isnât a very complicated concept. Concatenation could also be used to simplify it further, which would make the design even simpler⌠all youâre really doing here is making a zone, linking it to some item granters, and using a script to grant the player random items, which is a fairly straightforward game mechanic to design.
Itâs probably not the first thing a new user would make, so you donât have to set the difficulty to 1 or 2, but it isnât particularly complicated either (plus itâs explained well, which makes it even easier to implement into a readerâs game :p) - if you want my opinion, Iâd put the difficulty around 3 or 4.
Oh⌠I put 5 seconds like the guide said and it still gave it right awayâŚ