How to make a wall only projectiles can pass through

Not possible.
Sorry, Sir/Ma’am.

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Oh, I see, well I guess I will have to figure out an alternative :frowning:

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Just a question - Are you able to use triggers? Because I might have a solution if they can be used in your map.

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Yes, I can use triggers, what would be your solution?

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If you can not do it please reply or let me know in some way.

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(Bumping this post to see if anyone can give some answer that could help me.)

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place a trigger. make it so that the trigger transmits on a channel (your name). then make it so the trigger is invisible. copy past the trigger around the area, and make a teleporter that is teleported to on the channel name.

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Thank you, I was hoping someone could help!

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if this doesn’t work or it is too complex, feel free to ask again!

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It seems pretty simple, and also it looks like it would work, I just have to test it!

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Alternatively, you could use a laser tripwire.

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When was this added I was never aware of those…

get un-impossibled

2 months later

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It was added when you were inactive.

I’ve solved this a while ago, it was not that hard

I would love to know too for a trench warfare map

or
use a laser tripwire like WhoAmI said

I made a guide on this awhile ago… The method is better.

why would you do this

You can just have a very skinny barrier, then put it inside a skinny zonne, then configure the zone to broadcast when you get in and out, for the player, then the barrier deactivates on start and activates on getting in, deactivates on getting out. set this to the player.