use lifecycle-game start and then wire it to a relay-random player and then wire that to a team switcher to switch to team 2 and then set up a tag zone that lets team 2 tag people and doesn’t respawn, and wire it"when player tags someone else" to a team switcher to switch back to team 1 and wire it “when player tagged” to switch to team 2
he already has that system. make sure to read the topic first
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I can’t tell if it worked or not ill figure it out myself
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