This could be the basis for a territory-claiming game where you have to take as many boards as you can.
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it’s literally block code that needs slight modification
Oh ok. I haven’t used a coding block yet
It’s pretty easy to use for beginners! Refer to this guide:
Ok thank you!
Gonna bump this
Bc its cool
Oh, I already thought of this before seeing this guide. Should have looked here before testing. Nice job!
You can make 10 small texts that first say “ “ and then update 1 of text when the button is pressed
You could also make a property called “signednames”, and instead concatenate “, [triggering player’s name]” to the property everytime it’s pressed after the first press (using a counter), and then show that property.
That is a way, probably, I just don’t understand that lol.
Yes, if you want to make the board show signed names, make a property called signednames, as mysz said, and make this block instead.
Property:
This will add the triggering player’s name to the property, instead of replacing it, so the sign will display all of the people who sign it in order.
Can use special characters in GKC text to make enters or new lines?
Maybe, if you could find out the length of a text
Not like that. In programming, there are special character like \n that create a new line inside a text variable. (Texts are commonly called strings).
Oh, I thought you were talking about something else. I don’t think /n would work inside gimkit texts though
Yeah that’s what I thought as well. We should ask Josh or someone on the gimkit team if there’s any special characters.
Blocky probably won’t support \n or < br > or anything.
Lol I forgor html tags disappear
burmp