How to make a ship “ laser beam thing” thing kinda like the one from among us

I really need help on this

which laser bean-I MEAN BEAM thing? once u specify I probably can help a little better but there is a laser device that can be pretty helpful sometimes?

also you can add the game-recreation tag

the Empty Garbage task?

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Like the one where you have to laser the space trash task wait no not space trash i think it’s where you have to laser asteroids i think

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laser asteroids oohhh okay

use lasers triggered by a button
have a counter with some number so the task can actually end eventually
have a repeater that actually fires the lasers
and then use a signal with wires/channels to count the task as complete when you keep track

Well I’m not exactly making among us what I want to make it so that when you blast 10 asteroids you get 5 tickets ( currency ) is that possible?

yeah, set up a currency system

it’s pretty easy you need an inventory item manager, a property for the actual keeping track, and a game overlay text to show it

I have a currency system set up just idk how to attach the blast asteroids into it

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once you’ve blasted you can use channels maybe one called AddMoney or something which will when recieved on add one or however many you want to the money system

augh I hate not being able to change titleees >:0


just have like a basketball destroyed to get the item (hide the basketball)
is this what you were asking or am I lost :sob:

wait no I’m saying have a hidden prob whatever it is destroyed to get the currency

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Um i also want to make these asteroids randomly appear in 3 positions the rocks are the asteroids

All you need is a trigger and some block code… give me a bit and I can show you!

Skittyss No that isn’t what I’m asking. a basket ball???

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Grab a trigger device, and input these blocks:


Now, in each asteroid, go to the availibility menu. Make one visible when receiving on Asteroid1, one on Asteroid2, and one on Asteroid3.

All you have to do now is find a mechanism to make the trigger activate. Here are some ways to do that!

If an invisible button would ruin the vibes (slightly more complex)

The easiest way would be using a zone. If you don’t want it to activate immediately, wire it to a wire repeater (player enters zone > repeat wire pulse). Set a delay, so it won’t activate right away. Now, wire the wire repeater to the trigger (When Wire Repeater Receives a pulse > trigger).

If you can use an invisible button (easiest!)

Add a button, and make it invisible:


Now, wire that button to your coded trigger (when button pressed > trigger).