Ohhhhhhh but thought ppl were sayn they got banned??
and other stuffâŚ
(you donât want to know)
Wha whattt??? Now im curous
I do not.
basically guy with inappropriate user name goes into lots of different guides and start cursing at themâŚ
DangâŚ.I didnât know what their username was/meant, and I pinged themâŚyikes
Can we stop giving them attention and ruining this guide? They got flagged, theyâll get banned soon, please stop talking about it.
People like them want attention, donât give it to them.
haha ikr O_O then make a petition
jk lol lol
lol fr though
i try lol thanks for sharing all this info i like your take on it
GimSolver has Leveled Up! (They reached lvl. 10! They get a ) Well, an illusional Cookie!
All jokes aside, this is very simple, yet very well written and can be used in so many maps, if not all, just as an addition to add spice to your game. I wish Coral was still around, but and amazing job. Iâve seen this before, but never used it. Iâll it it now, because, I now know what a device isâŚ
Hey, smart peeps, how do I just make it so they level up when they make a counter hit the target?
Yo, @Anonymous, thanks! Whenever I need help, itâs nice to know that youâre there!
You make the target increase another counter.
Set target value: any number ig
When target value reached, broadcast on: LVLUP
Reset counter when receiving on: LVLUP
new property - "level"
new counter
Increment when receiving on: LVLUP
When value changed, update property: level
should work, level updates whenever the first counter (stored exp) hits the target value (which is when the player levels up), the first counter resets upon hitting the target value