Clarification: I mean the item I used in replacement with the flag (I thought the flag system functioned the same), not the actual flag.
Hello, world!
I’ve been working on an objective-based extraction game called The Artifact, and I hit a little roadblock:
How do I make the artifact carrier drop it when eliminated?
I’m not looking for them to drop any other carried items, just the artifact, and only if they have it
How would I manage this?
Thank you!
-Echo
1 Like
This is very easy the only problem is, I forgot how so my only way to be helpful here is to say
Its very easy
that happens normally right.
Sorry, I should’ve clarified
I’m using an item to replace the flag because of the “extraction” system requiring you to have the artifact (in this case, I’m using a GimFish) to “extract” (which is just sit in a certain spot until the extraction timer runs out and if you have the item then you win the game)
I was asking how one would have the item itself drop, since I’m not using a flag.
my mistake.
1 Like