Then, add a button, label it “Break in!”
Make the button teleport you to a small room covered with a no collision barrier, and barriers on the side, add a camera view, make the room as small as possible, layer EVERYTHINGABOVE the player. Make a metal sign in the middle of it, and get out 3 buttons. Set the alpha of the barriers to 1.00, no borders!
Place 3 metal poles, the one in red is active on game start, and it activates on “reset”. The others deactivate on “reset” and aren’t active on game start:
Make a button, label it “push”, the button deactivates the metal pole in red and activates the next one, it also activates another button that does the same thing again, repeat until each one of your metal poles have a button.
Then, when the last one is pressed, you wait two seconds, then teleport into the place that the door was blocking.