This is a guide to make a simple device to end the game when only one player is left standing!
This takes 5 devices and no channels needed.
This is also my very first gimkit guide. Yay! ![]()
Now lets get started!
1. Set up the Initial Count
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Place a Lifecycle device and set it to: Event - Game Start.
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Wire the Lifecycle to a Relay device. Set the Relay’s audience to All Players.
- Wire the Relay to a Counter device. Set the wire to Increment the counter. This counts every player at the start.
That’s was only 1 step… 2 more to go!
2. Track Eliminations
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Place a second Lifecycle device and set it to Event - Player is Knocked Out.
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Wire this Lifecycle to the Counter and set it up for: “Event occurs >> Decrement Counter”
One last and final step…
3. End the Game
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Open the Counter settings and set the Target Value to 1.
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Place an End Game device.
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Wire the Counter and End Game Device to: “Target Value Reached >> End Game”
Now you have your very own "end game when there’s only one player left" device! Hope this guide helped you.
Was this hard for you? Or not? Vote if its easy or hard.
- 1/10 difficulty (Super Super Easy! Good for beginners.)
- 2/10 difficulty (Very Easy and Simple, but could be easier)
- 3/10 difficulty (Not too hard! Simple steps)
- 4/10 difficulty (I had a few difficulties, but everything turned out fine)
- 5/10 difficulty (I had some difficulties with the device and steps)
- 6/10 difficulty (It’s kind of hard. Didn’t go too well)
- 7/10 difficulty (Hard! Devices we’re difficult and steps we’re too)
- 8/10 difficulty (I had lots of struggles. Didn’t go well)
- 9/10 difficulty (Very hard!)
- 10/10 difficulty (Its too hard! Make it easier!)
A thank you to the awesome community!
You may reply if you have any questions ![]()







