How to make a cop mechanic

I am making a lore story where they have to avoided the cops and escape and it has to be the game not actuall people.

You could use sentries

they need to move as well

Sentries, yeah are the most common enemy in gimkit.

well it’d be inefficient but you could have multiple sentries and them activate and deactivate so it looks like they’re running

Use some barriers (Animated) to have a little gim made of barriers (Run)

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search up animating in the forum search bar.

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You can have barriers (or other props)activate/show and deactivate/hide on a repeating pattern, just move the leg pieces! If this was helpful pls mark a solution.

Or easiest option is to make there two teams with one team the cop and the others the [runners]

If this is helpful, please mark a solution so we can move on.