How to End the Hide and seek game once everyone is found

I’m making a platformer hide and seek map and I have it set up so when a hider is tagged they become a seeker but I need help making the game end once all hiders are found.

Look at:How do I have the game end once everybody is tagged? - #4 by DragonFlagon872


I tried but I couldn’t really understand what he was saying :smiling_face_with_tear:

Ig I’ll try to take some pictures and recreate what its saying might take a bit

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kk tysm you are so nice

Alright so I kinda simplified the thing so here it is:
So first take out a spawn pads for what ever team is the hiders
Screenshot 2024-04-21 1.44.35 PM
Next make a counter with:
Screenshot 2024-04-21 1.38.58 PM
Screenshot 2024-04-21 1.39.11 PM
After you’ve changed the counter take out a zone and place it throughout the entire spawn area for the team of hiders
Screenshot 2024-04-21 1.44.55 PM
Next connect the zone to the counter

Then after that make another spawn pad this time for the seeker (and whatever team its on):
Screenshot 2024-04-21 1.44.35 PM
And make another zone device that covers the entire seeker spawn area:
After connect the seeker’s zone to the counter and make it:

Finally take out an end game device. Then connect the counter to the end game:

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I have one problem, the spawn area of the seeker is in the spawn area of the hiders will that mess it up?

Um thinks yeah it probably will.

use different spawn pads for different teams

they use different spawn pads just in the same large area:

Oh ok then maybe make the seeker go into a teleporter to gett out?

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I moved the room outside of the hiding area now, how do I make it a one way teleporter?

Make one teleporter:

and one:

Alright this should be the last thing, How do I make the teleporter only accessible after the 30 seconds are up

Use the same method as you would to remove a barrier device and put the teleporter behind the barrier.

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