How To Create A Working Slot Machine! [Difficulty šŸŸ© or 3/10]

Alr thanks

Yeah you could maybe put down a bunch of item granters and substitute the ā€˜set contentā€™ with

Broadcast Message on Channel 
|create text with |"weapon"|
                  |get property|"spin" | 

and have each item granter set up to grant when receiving on
weapon1, weapon 2, etc.

Ok. I just made the money slot machine and it worked, and I got 40 then 30 then 20 and then it just stopped with the popups. Is there any reason why this happens?

Wait, nvm. I just had to end and start the game again. It works.

Ok. Hereā€™s what the code would look like.
image

And then all Iā€™d have to do is just assign weapons to the item granter?

Yeah, and if you want there to be a certain popup when they get a certain item, go into the grantersā€™ blocks and make a
ā€˜when item granted to playerā€™
and have it broadcast on a channel like ā€˜popup1ā€™
then create a separate popup device and make different ā€˜when receiving on channelā€™ blocks.

I get this was made in November, but why add a gambling thing?

I made the guide with intent of creating a ā€˜randomizerā€™. Itā€™s not totally gambling, as that would be much less balanced.

Or, if you are running out of space, just use a questionater or whatever itā€™s called and put all of them as the same text, and if they get it right they get an item and if they get it wrong they lose an item