Alr thanks
Yeah you could maybe put down a bunch of item granters and substitute the āset contentā with
Broadcast Message on Channel
|create text with |"weapon"|
|get property|"spin" |
and have each item granter set up to grant when receiving on
weapon1, weapon 2, etc.
Ok. I just made the money slot machine and it worked, and I got 40 then 30 then 20 and then it just stopped with the popups. Is there any reason why this happens?
Wait, nvm. I just had to end and start the game again. It works.
Ok. Hereās what the code would look like.
And then all Iād have to do is just assign weapons to the item granter?
Yeah, and if you want there to be a certain popup when they get a certain item, go into the grantersā blocks and make a
āwhen item granted to playerā
and have it broadcast on a channel like āpopup1ā
then create a separate popup device and make different āwhen receiving on channelā blocks.
I get this was made in November, but why add a gambling thing?
I made the guide with intent of creating a ārandomizerā. Itās not totally gambling, as that would be much less balanced.
Or, if you are running out of space, just use a questionater or whatever itās called and put all of them as the same text, and if they get it right they get an item and if they get it wrong they lose an item