So, basically, I was playing around with the bug found in this post:
and I came across another possibly game changing bug. This bug is… spectating while still alive! What this bug does is it locks your camera to a different player while you are still alive! Another cool thing about it: IT PERSISTS IN EDIT MODE. This came across as very interesting to me and I had to make a guide on it!
Also, I'm Confused...
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Help
Devices
Bugs
Community Made Guides
0voters
How I did it
Devices You'll Need to Replicate It
2 Team Switchers
1 Trigger
1 Wire Repeater
1 Checkpoint
Step 1
Place down all 5 devices in a layout similar to this:
(Counter) Target Value Reached --> Switch Player to Configured Team (Team Switcher)
Counter Settings
How to let all of the players break the camera
This fixes a problem I found that makes it so that the last player has to actually be in spectator mode and all other players get to spectate while alive.
Extra Devices Needed
1 Team Switcher
1 Trigger
Place down the trigger and team switcher near the checkpoint and wire them like this:
(Trigger) Triggered --> Switch Player to Configured Team (Team Switcher)
Team Switcher Settings
Trigger Settings
How to disable it in Edit Mode
Just actually switch to spectator then end the game.
Conclusion
This was a really fun thing to do and I really hope you guys (gals and non-binary pals) in the community can find out how to use this to make really fun games/mechanics. Have fun breaking things!
Also, if you step on the trigger and restore the map, (not closing or refreshing the tab) the “locked camera” effect is still there, both in editing mode (pre-game) and in- game
For another weird reason, (it happens for me, I don’t know if it happens for everyone) if you step on the trigger, the first time/try it locks the camera on a player and on the second time it switches you to spectator.
This can be fixed with counters and replicating the system.
(Without the Trigger)
ooh, cool mb didn’t see it
make the counter update a property and have it increment from the trigger in your topic
you can connect the trigger in your post to another (different) trigger to run this blockcode:
if Get Property “triggered#” > 1
do Broadcast Message On Channel “checkpointspawnpoint_switchteam”
(Make them set the checkpoint as your spawn point and make them broadcast on the top team switcher)
Now I’m not sure if this works, I forgot lol, maybe you guys can test it out, i gtg to bed.
my conclusion to these weird glitches/bugs is as so: if you make someone a spectator, they cannot trigger anything and are removed from leader boards and such. BUT if you have a mechanic that waits and does something to a spectating player (Not not something triggered by other players but something DIRECTLY involved with the EXACT machinery that made the player a spectator in the first place) Gimkit will bug out. But it could be used in the game for something useful. If anyone finds out how to fix the bug IN GAME it could be activated/deactivated and then creators could have a use for it in their games.
(edit) the logic behind this glitch is that when a player is made spctr they do not have a location, but they can look at another player’s one. but if you make the player respawn, you suddenly have a location again. My guess for what happens next is that the game has not been coded to account for this type of game mechanic, meaning that the player’s view and their location are different, and there is no code to pull them back together, meaning that, this is technically a bug. But one we can use.
This would be monumental if we make sure that it isn’t mixed up with testing effects. So basically, there was a bug that when you started the game, even in edit mode, and you were not on the tab, then you would be “spectating” someone.
Probably not, because the view and location are not fixed points. bringing them together won’t fix it, because when they move, the two points will move in different directions again. There is no code to drag them together.
This also happens when you j0in a game, but the game’s already started and you’re a spectator so you go to a different tab, but then when you reopen the tab after a few minutes and the game has ended and started already, you are still spectating that person, but you can move around.