How to: Animation Carry player | 1/10

Here I got a very short guide for you to make Animation bring character along with it

Step 1

Get 1 trigger, 2 of your moving object, and 1 teleporter and a button to activate your animation

Step 2

Wire it up like this





Step 3

Now test it
Untitled- Apr 11, 2024 1-49 PM (1)
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Hope you enjoyed =) Made this a bit late since i made this too late in the day so I posted it later

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Kinda short guide, but a cool one nonetheless

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cool beans :beans:

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whats short about it? its to the standard

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I mean, like I said, it’s good nonetheless. It’s not like a REALLY short guide, I just thought it was kinda on the fine line, yk?

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yes, this is quite short, maybe include what exactly it is that you’re doing? /nbr
other than that, i like it.

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I’m adding mini-guide because yeah it’s short
@Gimkit101 check padlet

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sure that seems fine

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But now lets just focus on the guide not its length

Great guide! Very unique! :smile_cat:

@Foxy, which Padlet?

gimUN your Padlet link doesn’t work and I want to edit not play
welcome back @Gimkitsuggestor it’s been a while since I’ve seen you a lots changed

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Focus on the topic! please I dont want this to be taken down

THis is kinda simple… Might get flagged.
Also I AM BACK

maybe use a wire repeater instead of a trigger? it’s cheaper

bruh its not that simple!!! First guide in so long And people are telling me this

its not a repeating trigger tho

what do you mean?

I’m saying the trigger isn’t doing anything special wire repeaters can also do delays

well triggers I have heard are easier

Yeah, you can use channels with triggers, allowing more for flexibility, if you don’t mind the memory usage.

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