How do you make revenge in a battle royale type gamemode?

Maybe make a separate dead team for everyone 60 times? Not very viable, I know, but if we capped it at 30 players…yeah, still not viable.

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There needs to be a way to form a link between two players. This would most likely be done with properties.

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I figured it out, but it requires a space counter to work.

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What’s a space counter?

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It counts the amount of zones (spaces) the player has passed through.

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Would the code I used to figure out stealing help?

Would it work if you just traded out the variable STealing Team, for killing team, and then using the if options like I did to figure out who did the killing, then updating the correct property with that information that you would then use later.

Dunno

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How would it work?

(Aaaaa)

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I posted my solution in the other post

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The premise behind it is to give two players the same item through a zone, then update a property if they have the item.

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you still cant get the player who K.O’d

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Can’t you get their name in the knockout manager block code?

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thats who got K.O’d not who unalived them

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I thought there was a block that said who knocked them out, maybe I’m confusing it with the tag device

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It’s in the knockout manager

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thats the name of the K.O’d player

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there is, for the K.O’d player not the K.Oer

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Actually, as you can see with this guide: How to make a knockout notification (like when you knockout a sentry) Difficulty 🟩 , you can get the K.O’d player and the K.Oer.

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Wow. Well, we have step one!

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!!! Wow! One step closer…how was this unknown before?


I have honestly have no idea lol

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