How do you make it where when you run out of ammo you lose the weapon?

Please help (i dont know what to put here)

You can use a Lifecycle, Repeater, Checker and Item Granter (takes away the item) but it’s still kinda impractical because there are multiple weapons in an ammo category and it might remove an item that you don’t have in the first place (unless if you use snowballs or light shards)

What Haisai said should work, so remember to mark a solution!

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