How?
Oh yeah sorry.
OK!
here is the system I have:
Materials:
spawn pad x8
lifecycle x2
relay x2
team switcher x4
trigger x2
sorry if that is a lot…
Ok so first put down 2 spawn pads, these are the ones that are the first place they spawn…
now set the teams allowed at that spawn pads to team 3, and team 4.
Now put down the another 3 spawn pads, and set them to team1.
Now put down the anotehr 3 spawn pads, and set them to team2.
place the spawn pads in groups of 2: one for team1 and one for team2
NOW THE DEVICE!
lifecycle01: game starts
lifecycle02: player knocked out
Relay01: all players on specific team, 1
Relay02: all players on specific team, 2
team switcher01: specific team, team 3
team switcher02: specific team, team 4
team switcher03: specific team, team 1
team switcher04: specific team, team 2
Trigger01:
visible in game: no
triggered by collision: no
allowed team: team 3
Trigger02:
visible in game: no
triggered by collision: no
allowed team: team 4
wiring:
lifecycle01, relay01: event occurs —>trigger relay
lifecycle01, relay02: event occurs —>trigger relay
relay01, team switcher01: relay triggered —> switch player to configured team
relay02, team switcher02: relay triggered —> switch player to configured team
lifecycle02, trigger01: even occurs —> trigger trigger
lifecycle02, trigger02: even occurs —> trigger trigger
trigger01, team switcher03: trigger triggered —> send player to configured team
trigger02, team switcher04: trigger triggered —> send player to configured team
it looks smth like this
in the picture you can see the spawn pads looking like they are doubled, that is because one is for team1, and the other for team2
Thank you
Do I put the spawn pads in the places that I want them to respawn in?
Please mark a solution if you find one.
yes
How about the first 2 spawn pads?
that is for the place you want them to first spawn at
So, you put the first 2 spawn pads in the place you first spawn at, the next 2 spawn pads in 1 of the random places you respawn in, the next 2 spawn pads in the second of the random places you respawn in, and the last 2 spawn pads in the last 1 of the random places you respawn in?
why is everybody overcomplicating this
edit: the below method is probably better
On the other hand, if you have a lifecycle → when player knocked out, broadcast on “Teleport”, three teleporters belonging to the group called “Spawns”, and one teleporter that teleports to target on receiving on “Teleport”, with the target group being “Spawns”, then that should probably work
new lifecycle
broadcast when: player knocked out
broadcast to channel: "Teleport"
repeat 3:
new teleporter
group: "Spawns"
new teleporter
target group: "Spawns"
teleport to target group on receiving channel: "Teleport"
oh! that is really great!
Thank you.
What exactly are you asking for? Are you saying that you want people to respawn at 3 different locations randomly?
Yes.
Just put 3 spawn pads in different spots. No block code needed.
No like lets say you first spawn at room1, then you get knocked out, then you either spawn in room2, room3, or room4
If you want people to respawn from a different place from where they first spawned:
Get a lifecycle set to when someone is knocked out, and make it transmit on a channel to 3 different teleporters. The teleporters receive the signal on “teleport here when receiving on.”
That didn’t work, I respawned at the same place that I spawned in.