How do you make it so when one player has 1 point the game ends?

I have been trying to make it so when every player has 0 points except one player, the game ends. Is this possible?

I think you could use a repeater constantly activating a checker that checks if a player has a certain item and connect that to an end game device.

For context, I’m trying to make a battle royale-type game

You would connect the point with a counter (so whatever gave the player a point would also increment the counter), make the counter target 1, and connect the counter with an endgame device.

So, for more explanation, each player starts with 1 point. When you die, you lose your point.

Bump since unresolved

Couldn’t you just use a modified version of the battle royale guide that Cringe made?