How do you make a counter/property change based on how much damage was done to a sentry? I’m trying to make a boss battle, but have a text saying how much health the boss has left. Please help. I’ve been searching this topic for 3 1/2 weeks!
Unfortunately, you cannot track how much damage was done to a sentry unless you linked up a whole bunch of sentries on top of each other and used the knockout data to detect how much damage was done, but even this method would have its limits.
You could try pseudo-health! The down side is, sentries won’t work, but lasers do, you could try an alternative battling system like this. Maybe it could work?
To sum it up, you use an alternative HP system, you mainly use a property to store the players health, easily making it increase, decrease, or set it to a specific number.