I want to make an Aimlab map to improve my aim . However, I want to make a sentry move randomly to match what an actual player will do. How would you do this?
Try this guide:
Gimkit patched moving sentries, so it is no longer possable.
Unfortunately, no. There used to be a glitch that allowed sentries to interact with teleporters but it was patched. If you want to suggest it thought you can use this link:
By the way since your question has been answered about the best it can be make sure to mark either @WolfTechnology’s post or mine as a solution.
If you want to use lots of memory, you can randomly activate and deactivate sentries.
The sad part is that health doesn’t carry from each sentry.
But its just for an aimlab, right?
Then I guess you could use a counter and a reaper to track a few seconds and use this guide but have it activate a sentry instead and you could wire all sentry’s so that when one is activated all the others are deactivated. Unfortunately this will probably cause a lot of lag.
sadly they patched it and josh said he is not going to make it a game feature anytime soon
and yes you technically could animate a sentry it just takes up a lot of space and is usually not worth doing
It wouldn’t be animated it would just move so they could practice their aim like they said.
oh ok i get what ur saying