So basically, i need this- if you are not in a certain area by a period of time, the game ends. Is this possible?
Zone device and end game device. When player leave zone -----> end game.
If it has to be a period of time, you’d probably have to make a counter, activate the counter when player leaves zone, when counter hits 0, end game. Then, stop counter when player enters zone.
4 Likes
Make a timer by making a trigger loop with them one of them having a one with 1 second delay and make it increment a counter when only one of the triggers transmits on a chennel when the counter reaches it’s target value connect to an end game device to end the game. Add a lifecycle to trigger the loop, as a matter of fact look at this because i haven’t gimkited in a while