How do you do a low on energy notification?

I tried some posts but this happened

thats because you are low on energy, there is nothing telling it to stop

it kept sending notifications every 0.5 seconds

How do I fix this @Aubec7 ?

Do you have a Repeater that sends it every 0.5 seconds?
(Or a Trigger Clock)

Haiasi is here, he’ll do a better job of explaining lol

Well i have a repater that runs a task every second

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im pretty sure thats what this means

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That might be the problem, you need to wire the checker to the repeater to make it send the notification once.
(You’ll also need another Infinite-Checking Repeater that checks if your Energy is above 0 to start the other one that checks if your Energy is below 0)

(Checker) Check Fails --> (Repeater) Stop Repeater

Now it does not send anything

no, you if you read what I said in the parenthesis, you make another Infinite-Checking Repeater that checks if your Energy count is above 0 to start the other repeater.
(The one that checks if your Energy is below 0.)

I don’t understand. Can you send me pictures of that

Make a checker that checks if your energy is below 1000 and if a property named “Send Energy Notif” is above 1. The checker’s settings should be so that all checks pass and should broadcast on “Energy Notif Send”. Make a player scoped number property calls “Send Energy Notif” and is default 2. Make a counter that is default 2 and edits the “Send Energy Notif” property. Make the checker decrement the counter.

Now, have a trigger have a delay of .1s. Make it trigger itself. It should also trigger another checker that checks if the amount of energy is above 1000. If the check passes, then it should reset the counter. Make the trigger also trigger the first checker. Make your energy notification send on “Energy Notif Send”.

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I will try that @getrithekd

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What does that mean?

You use 2 different checks.

Ok it works thank you!

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No problem, and make sure to mark a solution.