My players respawn at the spawn point but i want them to tp in a dungeon kinda thing after getting koD
edit: i can make it where ppl spawn there but its just the person that knocks out not KNOCKED out
also ty for suggestions ill try them
My players respawn at the spawn point but i want them to tp in a dungeon kinda thing after getting koD
edit: i can make it where ppl spawn there but its just the person that knocks out not KNOCKED out
also ty for suggestions ill try them
Good question. I don’t know if there’s a very good guide on this yet.
Here is a guide that could possibly answer your question:
So, when a player is knocked out, make it send a channel to a trigger with a delay of 2 seconds to make sure AUO doesn’t affect it, then teleport them via channels.
Try that, maybe it would work.
do you mean the player has multiple lives? make a teleporter and then wire it to a checker [check passed-teleport player here]checking the player’s number of lives=0 and then wire the checker to a lifecycle “player knocked out”
lifecycle->telleporter (set the event to player knocked out)
and then yea…
there no need for blocks, and it is pretty simple.
you have two options:
You can at the game start make you teleport to a room and then hit a checkpoint and go back to start.
Or ko counter, when player kille.d trigger 3 seconds teleport to the room
Afterwords when teleported in to the room hoo.k teleporter to a trigger and when the amount of time is done, teleport back to a location.
Also welcome to the forums!
you can put a spawn point in a room special to a certain team, then when a player knocks out, have them be switched to another team.