So uh…
my game is like a speedrunning game
but since doors close behind you
your teammate may be stuck (and oof slowly to haste)
and even if I did make a teleportation system
it would take WAY too much memory for each door
Please tell! (also the game is more smoother in solo.
What’s the point of having a teammate if it’s solo?
2 Likes
no I mean when I playtested it with my friend
I was GONNA make it multiplayer but then like-
it just didn’t work with like 89 bugs-
Ohhhh. Just put a disclaimer that the game is very jank when playing with more than one person.
3 Likes
um… there is no current way, unless you force the host to play solo by maybe ending the game immediately if there is more than one player
2 Likes
ok :> tysm!!!
Can’t you detect players in a zone and if there are more than one player, end the game, saying sorry! This is a solo player game
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