How do I make it so once you enter a zone you take damage over time

In my game their is a section where you enter into a frozen wasteland and I want the people who enter to start taking damage how do I do this?

Go so when enter zone activate trigger to the time you want and a health granter and set it to remove

Use a zone, a trigger loop, and damagers.


A trigger loop is two triggers connected in an infinite loop with wires (make sure to add a trigger delay of however long you want)


Player enters zone → Trigger (Start the trigger loop) : Every time a Trigger is triggered have it transmit on a channel called “damage”, the damager device should receive on the channel “damage”.


When the players leaves the zone, stop the triggers.




Well if he doesn’t want the damage to stop when the player leaves the frozen wasteland, then he doesn’t have to do this part:

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I think he wants so it keeps damaging

That is exactly what Shadow explained.

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the damage doesn’t stop once I leave the zone what do I do

The easy way is to wire the zone to the trigger that is looping and when player leaves zone, deactivate trigger. Channels work better though.

Oops sorry forgot about that,


  • Player leaves zone transmit on channel “dis trig”
  • BOTH triggers: Deactivate when receiving on “dis trig”
  • Player leaves zone (wire) → Additional Trigger (or Wire Repeater) with a delay of 0.5 (wire) → Activate Trigger

Sounds kind of weird but to get a trigger to stop its infinite loop you have to deactivate it, but if you want to be able to use it again you have to reactivate it

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Thank you @WSG for letting me know

Thank you very much for your help @ShadowDragon44

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